Resources
To progress through and play the game, the player has to use certain resources, both in and out of combat.
Courage
Courage is the primary resource that players use to summon a majority of units during missions. Each mission starts off with 10 Courage, and it has a regeneration rate of 1.5 per second.
Killed enemies have a chance to drop packs with 25 courage throughout the level, and Generator can be used to create them every 15 seconds. The Rednecks have team powers that may randomly spawn 25-courage packs. Extra Courage buff can be used to gain three additional packs of 10 courage over the course of 22 seconds.
Heatwaves affect natural courage production, slowing down the production rate, as well decreasing the size of packs dropped by enemies.
Courage units |
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Rage
Rage is a secondary resource for unit summoning. Each mission starts off with 2 Rage and can be filled up by defeating enemies. Weak enemies are usually worth 1 or 2 rage points, with stronger zombies generally granting more rage points depending on their health and damage. Boss enemies and Free Hugs always grant 50 rage on death. Enemies emitting a red aura grant an additional 15 rage points along with their usual amount, totaling up into one number.
Rage is mostly used for deploying support items and using Bill's LMG. A handful of human units also require rage to deploy. It is also used for Bill's grenade throw, an ability exclusive to the Princess Rescue event.
Rage units |
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Buffs
Buffs give players a temporary advantage in battles, enhancing their performance in missions and events. Only one buff can be active at a time and some team powers can replicate their effects.
Upgrade Items
Upgrade items enhance player unit stats and come in various types and with different effects if three of the same theme are equipped. You can access all items via the cardboard box icon on the main screen and you can equip them on the team selection UI to specific slots of the unit.
Game Info | |
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Main mechanics | Units • Status Effects • Resources • Enemies • Locations • Bus • Van • Daily Gifts • Buffs • Daily Tasks • Weather • Level Data • Star Reward |
Unit Mechanics | Unit Stats • Perks • Special Ability • Team Powers • Mastery • Quotes |
Items | Upgrade Items • Item Data • Collectibles • Skins • Resources |
Modes | Events • Skirmish • Supply Runs • Infected Metro • Endless Bridge |
Trading | Trader • Special Offers • Currencies • Cinema |
Lore | Story • Blue Energy • Factions • Minor Characters |
Media | Cutscenes • Soundtrack • Changelogs |
Legacy | Roulette • Upgrade Items (Legacy) • Military Case • Old Offers |