Red Hood

Red Hood is a large brute armed with a heavy machete and dressed in an American flag print jacket vest, a black and yellow shirt with blue highlights, black pants, and a brown and red-stained GP-5 gas mask.
He can be acquired during the Christmas Event by opening a Christmas case with an extremely low chance of obtaining him.
Overview
Red Hood is a melee Heavyweight, and has slightly above-average stats for his class. His attack speed is moderately slow. RH possesses a unique critical attack: he will raise his machete, and strike his target with it, releasing a psi wave. This wave serves as a purely visual effect, unless his special ability is unlocked, which adds actual function to it.
Red Hood is immune to poison, and has resistance to knockback, while being able to inflict it himself on critical hits. Some time after dying, he turns into a Sergeant.
Special Ability
Red Hood's special ability turns his psi wave into an AoE attack with a short radius. This has the small upside of turning enemies around should they get hit from behind, making them move away from the bus. Although it is functionally similar to the lure perk, it won't make enemies stray from their fixed path to move directly towards Red Hood.
The psi attack deals 20% of Red Hood's melee damage at base level. It will receive an additional buff equal to 5% of his melee damage for every 50 points of valor. With his base valor of 400, Red Hood is guaranteed to receive eight ticks of the buff. The maximum possible bonus is +110%, making the wave deal a total of 130% of his damage.
This ability proves useful for slightly increasing Red Hood's damage output. It might've been even more impactful if it had greater range, but as it stands right now it acts more as a small bonus. It also doesn't help with resolving Red Hood's fundamental issues, making it a questionable investment in its current state.
Gameplay
Main Campaign
Red Hood, being unlocked through the Christmas Event at a very low chance, is generally not useful for progression unless players get lucky and secure him early. He can be compared to Soldier and Chopper in terms of stats, but with a few key differences. His lower preparation time, faster attacks and easy access to knockback complements his offense, not to mention poison immunity.
Despite his promising applications, Red Hood falls off very quickly, mostly due to his lack of key resistances, very high cost, and the prevalence of other units that simply do the job better. By the time most players secure him, poison-based threats have been largely invalidated by ranged units sniping them from afar. Offensively, he is outshined by cheaper damagers and fighters, which have enough versatility to justify their cost and provide significant value.
The only real benefit of him is that he has better knock back compared to Turbo, pushing enemies farther and also being quciker in terms of attack, and not to mention not gaining fear so easily. He’s only good until Turbo gains her SA, which then becomes his major downfall.
Skirmish
In League, Red Hood is completely useless due to his lack of useful resistances, meaningful team synergies, massive cost, and very low speed. If he is somehow acquired very early on, he can be used in place of Chopper in low-level Skirmish. Beyond that, it is highly recommended to look to other options.
Item Sets
Gentleman proves to be the best option for Red Hood, as it allows to take advantage of his naturally high crit. chance, and capitalize on his burst damage potential, even if it's not as great as on some other units. Surgery can work in case you try to turn RH into at least moderately competent tank, but it proves to be a riskier strategy.
Gambling is also a reliable option, making him push back enemies more frequently rather than doing his normal attack, which causes no knockback. Gambling is the only reliable item set for dealing with enemies like Escapee and Tough Blue, causing them to either pause or to be pushed back greatly. Additionally, it can also be useful for other enemies too, causing raw, heavy damage, and also a good way to keep enemies away from the bus too.
Red Hood gets most use out of prep. time watches, with agility bonuses acquired as secondary buffs. He can receive a significant boost from percentage bonuses to health. The same buffs to melee damage are also preferable to flats once he is close to being maxed out. Among books, he gets most use out of +crit. chance, as respective builds provide him the highest increase to damage, especially with his SA unlocked. Crit. damage buffs are also important to RH, even if he isn't using crit. rate books.
Skins and Synergies
Red Hood is part of the Psychos team.
Name | Red Hood |
---|---|
Skin | ![]() |
Unlock Req. | – |
Team | ![]() |
In his current state, Red Hood is considered a bad choice for the Psycho team, due to being a worse heavyweight than both Chopper and Juggernaut. The former supersedes him as a tank, and the latter is able to cause a greater impact with his criticals, which, taking into account how they work, also provide greater chances of spawning rage packs with the 2/2 ability. There's generally no reason to use him even on a budget.
Trivia
- Red Hood's design was inspired by one of the thugs from Penguin's Crew – a recurring faction in Batman: Arkham series.
- Prior to update 3.9.4, Red Hood lacked poison immunity, and his special ability did only 9 damage. He also possessed a unique attack behavior: when above 95%, Red Hood performed his floor-scraping slash that only caused knockback on critical hits. When below 95%, Red Hood switched to his two handed psi blast strike which always dealt knockback. If Red Hood were to be healed back up to 95% health, he would return to using his floor-scraping slash attack again.
- Internally, Red Hood is referred to as "Xmas".
- Red Hood's description changed to its current one in update 4.0.7. Prior to this, it used to be "Can give out Christmas spirit when touched." His old description referenced both his internal file name and the fact that he is a Christmas event exclusive unit.
Gallery
- Promotional Christmas Spritetwork of Red Hood, Lester, Christmas Mechanic, Christmas Cashier and Christmas Welder.
Units | |
---|---|
Base game | |
Humans | Redneck • Farmer • Builder • Mechanic • Pepper • Firefighter • Chopper • Gunslinger • Glenn • Policeman Diaz • Grenadier • Sheriff Charlotte • Private Rodriguez • Sniper Polina • Welder • Carlos • Guard • Carol • Medic • Ranger • Willy • Sonya • Juggernaut • Builder Abby • Lionheart • Light Soldier • Paramedic Nancy • Rogue |
Inanimate | Empty Barrel • Medkit • Red Barrel • Molotov Cocktail • Generator • Nitrogen • Turret • Drone |
Plot | Sheriff Bill • Minor Characters |
Premium | |
TMF | Flamethrower • Soldier • Cap • Swat |
Circus | Berserker • Saw • Queen |
Scientists | Dr. Miller • Dr. Kane • Dr. Norman • Drone |
Other | Jailer • SpecOps • Austin • Agents |
Event | |
Halloween | Turbo • Andrea |
Christmas | Lester • Cashier • Red Hood • Maria |
Escort | Princess |