Chopper

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Chopper
Regular
Psychos
Rednecks
Police
Chopper Sprite.png
Clown Chopper Sprite.png
Rural Chopper Sprite.png
Mountie Sprite.png
Woodcutting skills are still useful to this day. Can heal 50% of his health while eating.
Main Stats
Type Heavyweight
Rarity Stars Reward
Health-Healing.png Health 120
Melee.png Melee Damage 24
Fortune.png Crit. Chance 30%
Crit damage.png Crit. Damage 10%
Speed.png Speed 7
Icon cost.png Courage Cost 30
Special
  • Self-healing: 12.5% of max. HP
  • Self-healing pulses: 4
Behavior Stats
Agility.png Agility 80
Agility.png Aggression 100
Radius.png Detection Range 80
Agility Penalty 50%
Aggression Penalty 50%
Morale Stats
Icon charisma.png Charisma 400
Icon valor.png Valor 600
Charisma Radius 120
Abilities
Perks ManualAbility.png Knockback.png
Knockback Strength
  • 5 (normal)
  • 15 (crit.)
Ability Cooldown 60s
Special Ability.png Special Ability Adds 30% health
Unlock Requirements
Stars 80
Player Level Any

Northerners logo.png Chopper is a lumberjack who uses his woodcutting skills for survival in the apocalypse. He is armed with a woodcutting ax and dressed in a red and black plaid short-sleeved shirt, blue pants, gray gloves, and a red cap. He sports a blonde beard. When healing, he pulls out a labeled can of food.

Psychos logo.png Clown Chopper is Chopper's first exclusive skin. He is armed with a double-sided ax and dressed in a gray short-sleeve clown suit with red buttons, a ruffled white collar, and gray gloves. He sports a blonde beard, his face is painted with red and white clown makeup, and his hair sticks out towards the sides with ends resembling horns. When healing, he pulls out a labeled can of tomato soup.

Clown Chopper has a different idle animation.

Rednecks logo.png Rural Chopper is Chopper's second exclusive skin. He is armed with a woodcutting ax and dressed in a white T-shirt, blue overalls, and a yellow wide-brimmed hat. He has a piece of straw in his mouth. He now sports a brown beard. When healing, he pulls out a labeled can of food.

Police logo.png Mountie is Chopper's third exclusive skin. He is armed with a woodcutting ax and dressed in a Royal Canadian Mounted Police (RCMP) Red Serge uniform consisting of a scarlet tunic with shoulder sleeve patches and black epaulettes, midnight blue breeches with yellow highlights, a dark brown Sam Browne belt with a yellow buckle, a dark brown satchel, black boots, black gloves and a beige campaign hat. He now sports a light brown mustache. When healing, he pulls out a labeled can of food.

He is a star reward, obtained for free when players collect 80 stars.

Overview

Chopper is a melee Heavyweight, and has average stats for his class. His attack speed is sluggish, with critical hits being especially slow. His preparation time is anomalously high for a melee unit.

Chopper has a manual ability that activates four healing pulses. Each burst of healing is equal to 12.5% of his max. health, totalling into 50%. The ability can only be activated if Chopper is below 50% HP himself.

Chopper's attacks cause slight knockback. It becomes stronger on critical hits. Chopper himself is also fully immune to knockback. Some time after dying, he will turn into a Ram.

Special Ability

Chopper's special ability boosts his base health by 30%.

Getting this ability can prove fruitful if you are frequently using Chopper in any of his teams. It's especially useful because of its synergy with the two item sets that are most optimal for him (see item section for more).

Gameplay

Main Campaign

Chopper is a powerful melee unit for low-medium level players once he's unlocked thanks to his huge base health and high damage. He has a slightly longer range of attack and knocks enemies back with every hit, which compensates for his slow attack speeds. Enemy attacks are also unable to push him around. This makes him suitable as a tank against a small horde of enemies or a strong one that can knock the units back, notably Ram and One-armed Soldier.

Despite his strengths, Chopper quickly becomes unviable, mostly due to his lack of any useful damage resistances, a common disadvantage most heavyweights have. While his healing ability is good on paper, it is impractical and largely inefficient as the time it takes for him to heal is enough to get him killed, to the point where support from Medkits would be preferred, not to mention the 60-second cooldown. His slow attack and movement speeds, the fact that he turns into a dangerous zombie on death, and minute-long preparation time end up hindering his overall effectiveness to the point players would rather use disposable fighters or damagers instead.

Skirmish

In League, he is one of the worst units to use in any level of Skirmish due to a multitude of reasons. His awfully slow movement makes him a slow and easy target for all ranged units. His lack of any useful resistances renders his very high health almost worthless. His manual healing ability activates automatically at half-health, and is mostly useless as it will make him both target practice and a punching bag for enemy units who can easily negate any healing he does, likely leading to his death since he can't retaliate while standing still to heal. All of his attacks are very slow, making it difficult for him to land even a single hit. His high courage cost hinders team composition. Finally, his special ability, if unlocked, is useless as any damage increase will hardly be able to make a difference in any and all cases. At best, he can serve as a unit in only the lowest levels of skirmishing since there, his role as a tank may at least be of use against low-level enemy ranged units and actually being capable of fighting some enemy melee units competently enough.

Item Sets

The only currently viable sets for Chopper are either Surgery, or Big Boy, both taking advantage of his high HP and survivability. However, Big Boy is more appealing out of the two, as it can consistently keep Chopper's damage boosted by up to 45% with the use of substats and his SA, which is also beneficial as it encourages the user to take advantage of Chopper's one and only strong aspect – his health.

For obvious reasons, preparation time watches are the best choice for Chopper. Boosting his agility a little is also recommended. +% Health increases are highly beneficial for reasons discussed above. +% Melee damage buffs are also acceptable. Books of those two kinds are also the best options overall. Because of how sluggish they are, focusing on Chopper's criticals will result in overall DPS decrease, while also making the canadian more vulnerable.

Skins and Synergies

Chopper, along with his respective skins, is a part of several teams: Northerners, Psychos, Rednecks and Police.

Name Chopper Clown Chopper Rural Chopper Mountie
Skin Chopper Sprite.png Clown Chopper Sprite.png Rural Chopper Sprite.png Mountie Sprite.png
Unlock Req. Obtain via gacha during
Halloween Event
300 money Obtain via gacha during
Christmas Event
Team Northerners logo.png Northerners Psychos logo.png Psychos Rednecks logo.png Rednecks Police logo.png Police

Chopper tends to be a poor choice for most of the teams he is a member of, because of his inadequate preparation time and attack speed. This is best demonstrated in Northerners, the crit. focused powers of which end up limiting Chopper's viability by crippling his DPS. The effect of 5/5 tier is also not significant enough to offset Chopper's courage cost.

For Rednecks, Chopper's high health doesn't compensate for his very long cooldown. Even if the courage drops from 2/2 and healing from 3/3 are factored in, Redneck is generally a better option to roll with unless Paramedic Nancy is also in use. Rural Chopper only gets to shine in the 5/5 decks, since they tend to have an excess of resources.

Chopper also fails to add anything to the already strong Police team. His very high health might greatly synergize with the 3/3 power, but Policeman Diaz can fulfill the tank role more effectively. His slow attack speed also prevents him from causing a great impact in 5/5 builds. As for 2/2, he is a bad choice even as a filler, since there are better ways to get access to this power on a budget.

Psychos are the only team where Chopper can see meaningful use, which is thanks to most other units in the deck being even worse than him. He can be used to kickstart spamming of Saw and Berserker through the 2/2 power, acting as one of the better tag-alongs for them in 3/3 decks. He can also be used together with Austin in a "budget" tier 1 build, allowing to use the otherwise-unplayable shooter for general purposes.

Trivia

  • Before version 3.6.3, Chopper's special ability increased his damage by 5% for each kill, and it could stack infinitely. It was later repurposed for the Big Boy set.
  • In the game files, the frames related to Chopper's healing ability are referred to as "tomato".
    • The overall design of Chopper's can, while much simpler in appearance, is fairly similar to an unused tomato can item in the game files.
  • The Clown Chopper skin is a reference to It, also known as Pennywise the Dancing Clown, from Stephen King's 1986 horror novel of the same name. Its design, in particular, is inspired by the recent film adaptations of the novel.
  • Chopper's Clown skin features and shows his eyes being visible. While Dead Ahead's artstyle has every human character's eyes hidden in some way, Clown Chopper breaks this format, which means he has the only visible eyes in the entire game.
  • Before update 2.7.0, Chopper had to be purchased with coins. The bus had to be level 4, and his price was 350 coins.
  • During the 3.7.4 Update, Chopper's ability cooldown was accidentally removed due to a bug, allowing him to heal indefinitely under ideal circumstances. This got fixed soon after.
  • Chopper's Mountie skin and its association with the Police Team are based on the RCMP, the national police service of Canada.
  • With his Special Ability factored in, Chopper has the highest base health of all units.

Gallery

Units
Base game
Humans Redneck Farmer Builder Mechanic Pepper Chopper Firefighter Sheriff Charlotte Glenn Policeman Diaz Grenadier Gunslinger Private Rodriguez Sniper Polina Welder Carlos Guard Medic Sonya Ranger Willy Light Soldier Carol Paramedic Nancy Builder Abby Rogue Lionheart Juggernaut
Inanimate Empty Barrel Medkit Red Barrel Molotov Generator Nitrogen Turret Drone
Plot Sheriff Bill Minor Characters
Premium
TMF Squad Flamethrower Soldier Cap Swat
Circus Saw Berserker Queen
Scientists Dr. Kane Dr. Norman Dr. Miller Drone
Other Jailer SpecOps Austin Agents
Event
Halloween Turbo Andrea
Christmas Lester Cashier Red Hood Maria
Escort Princess