Andrea

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Andrea
Andrea Sprite.png
The only thing more precise than a bullet is my arrow. Inspired by Reddit user u/Advanced_Ad_1422
Main Stats
Type
Sniper
Rarity
Exclusive
Health-Healing.png Health
300
Bullet-Electricity.png Ranged Damage
400
Melee.png Melee Damage
50
Explosive.png Explosive Damage
800 (SA)
Fortune.png Crit. Chance
10%
Crit damage.png Crit. Damage
20%
Speed.png Speed
12
UnitPrep-Duration-Period.png Prepare Time
40s
Icon cost.png Courage Cost
25
Behavior Stats
Agility.png Agility
70
Aggression.png Aggression
90
Radius.png Detection Range
200
Agility Penalty
50%
Aggression Penalty
50%
Morale Stats
Icon charisma.png Charisma
750
Icon valor.png Valor
1000
Charisma Radius
40
Abilities
Perks
Silent.png HighAccuracy Icon.png Knockback.png
Special Ability.png Special Ability
Critical attacks fire exploding arrows
Ranged Data
Ammo Capacity
Infinite
Firing Period
1s (bow charge)
Reloading Period
None
Radius.png Range
150
Bullet Spread
Unlock Requirements
Price
Reward for opening Halloween Cases
Player Level
Any

Northerners logo.png Andrea is a huntress skilled in the art of archery. She is armed with a compound bow with a pair of short blades attached to the limbs, and dressed in a green tank top, a brown scarf, a brown belt, and dark pants. A brown quiver is attached to her hip behind her. There is a gray pin in her hair and some of it is kept in a short ponytail held by a brown hair tie.

She is unlocked from the Halloween Event by opening Halloween Cases.

Overview

Andrea is a Sniper. She has low damage for her class, but also high health. Her courage cost and preparation time are typical for a ranged unit.

Andrea uses a mechanical bow which doesn't require reloading. She attacks by very slowly charging up her bow, and immediately loading the next arrow after making the shot. In close quarters, Andrea will attack enemies with the blades on the curve of her bow. If she rolls a critical then Andrea will take out an arrow out of her bow and stab the enemie with it, knocking them back.

Andrea doesn't alert idle zombies on the field after she spawns, but Marauders and enemy units in PvP modes will react to her as normal. However, her special ability's explosions will alert the enemies.

Andrea's accuracy is near perfect. Some time after dying, she turns into a Girl.

Special Ability

Andrea's special ability allows her to fire exploding arrows on critical hits. Once a critical arrow hits an enemy, a small explosion is created at the point of impact, dealing 80 damage. The arrow itself will still deal regular crit. damage to the enemy.

This ability proves to be a mediocre upside, considering that the created explosion deals miniscule damage. Not helping the matters, it's impossible to take advantage of it without dedicated crit. builds, or without using Andrea strictly as a member of Northerners. The fact that explosions cancel out Andrea's silence perk can also prove to be a downside. There's generally no reason to buy this SA in its current form.

Gameplay

Main Campaign

As an event unit, players will not be able to obtain her through regular gameplay, and must participate in the Halloween Event to use her. Like all Snipers, Andrea is useful for picking off weak enemies one by one. She can provide long-range support for melee units and extra damage support for other rangers. Her high damage also makes her very effective at slowly chipping away at the health of stronger, tougher enemies from afar, such as Rams and One-armed Soldiers.

Unfortunately for her, she suffers from the same problems as all snipers being slow movement speed and very long preparation time. Due to this, she is only useful on missions which might take long time to finish, so she can at least slightly speed up the completion and provide high damage against certain enemies clogging up the fight, however most units will accomplish this task better and faster. While she only takes five seconds longer to prepare than most shooters, her damage output can often feel inadequate for the time it took to send her out.

Andrea also suffers from competition, as both Sniper Polina and Charlotte can often be better choices to use due to their special abilities being far more useful in the main campaign past low level threats. In addition they have higher base damage and range than Andrea, at the cost of lower health which is fairly redundant considering their role as a Sniper. A smaller and more minor downside is that Andrea barely uses her melee, while not a hinderance in most circumstances it can result in problems when Insectoids are introduced. This is also not mentioning that both other options are not limited units, and are much more accessible than Andrea without potentially having to resort to using money if a player is unlucky enough not to get her. The one advantage Andrea does have over other Snipers is her bullet spread being 5° in comparison to the usual 10°, making her more accurate though this is hardly noticeable.

Skirmish

In League, Andrea's high damage makes her a solid ranged unit, easily picking off vulnerable enemies with the advantage of a greater range. While she fights very similar to Sniper Polina and Sheriff Charlotte, she runs into the issue of her significant wind up time to fire arrows. During this time, it is likely other ranged units that are close enough to hit her will shoot her, as they have no cooldown between attacks granted high enough agility. Even melee units with high speed such as Mechanic, Redneck or Glenn will quickly close the gap on her while she is still preparing to fire.

In addition to her long fire rate, Andrea possesses no bullet resistance penetration like her counterpart Sniper Polina. Due to the abundance of bullet resistant units in Skirmish such as Juggernaut, combined with her lackluster firing speed, her high damage attacks will mostly fall short of expectations for a Sniper.

Andrea will often as well find herself at risk of attacks from Grenadier, as her lower range in comparison to other Sniper units will put her often in dangerous positions, combined with her slow movement speed hampering her ability to move out of harms way. In addition it affects her ability to fight against units using Range% equipment as despite being a Sniper, she may find herself being out-ranged by Specops or Swat.

Item Sets

Because of her design as a single target eliminator that fights from extreme range, Andrea benefits most from the Hunter set. All other ranged unit-oriented options are largely subpar, with Gentleman being the only serviceable alternative once her special ability is unlocked. Even then, it's still not nearly as good as Hunter, which, in comparison, provides a greater buff on average without ties to any conditions.

Like the majority of ranged units, she benefits most from preparation time watches. Andrea is also one of the few units for whom ranged damage books are significantly better than any other options. Andrea can also get great use out of +% ranged dmg. bonuses thanks to her high base ranged damage, making them more preferable than flat boosts.

While it might sound enticing to give her a +% crit. chance book, the low damage of exploding arrows makes critical builds a poor choice for Andrea. That being said, critical builds are not completely pointless on Andrea, but they require to pursue as much crit. damage buffs for her as possible.

Skins and Synergies

Andrea is part of the Northerners team.

Name Andrea
Skin Andrea.png
Unlock Req. Obtain via gacha during
Halloween Event
Team Northerners logo.png
Northerners

While Andrea isn't a bad option for the team, she only proves serviceable because of Northerners' 2/2 and 3/3 supporting her intended design as a burst damager. Otherwise, she doesn't help her team by a lot, and only has a proper synergy with maxed out Sonya, thanks to Andrea having extremely high charisma.

Trivia

  • The unit is based off a character concept by the user u/Advanced_Ad_1422 on Reddit. Andrea's appearance was design by DH.
  • Andrea is the only unit in the game with a description written in first person.
    • This is due to the lack of quotation marks around the description. For comparison, Juggernaut's description is also written in first person, but it has them, and is therefore a proper quote.
  • Andrea's name is a reference to Andrea from "The Walking Dead" TV series, where she is also described as a "fearless sharpshooter."
  • On release, Andrea's special ability would ignite enemies on a critical ranged attack. This was changed to an explosion resulting from vocal feedback from the community.

Gallery