Lionheart is a fire-wielding warrior armed with a red pike pole and a small red drip torch, and dressed in a yellow firefighter suit with white reflective strips, faded green pants, a wildland firefighter pack with a chest strap and waist belt, and a black firefighter helmet. He sports a black goatee.
Lionheart
Non-documented:
- Knockback resist
Arsonist wears a yellow hoodie with red sleeves with the hood being over his head, a camping back pack, spray cans along with a drip torch on a black belt, blue pants covered with subtle signs of ash here and there, a black beanie, a black balaclava, and yellow knee pads. He wields a flag pole with the American flag slightly burnt.
He can be unlocked by spending 30,000 coins and upon reaching player level 15.
Overview
Lionheart is a melee Heavyweight. His stats are below average for his class, with the exception of slightly fast movement speed and preparation time. He attacks moderately fast, and has no unique animation for critical swings.
Lionheart has a manual ability that creates a small fire pool in front of him. When it's activated, Lionheart stops for 2 seconds to play an animation of spilling gas from a driptorch, with the pool becoming active immediately after this sequence finishes.
Lionheart's attacks cause moderate knockback, and he has a resistance to it himself, along with protection against bullet and explosive damage. Some time after dying, Lionheart turns into a Charred.
Special Ability
Lionheart's special ability increases his melee damage by 30% for each enemy on the battlefield that is currently on fire. The bonus is additive. Once an enemy set on fire dies, the damage bonus provided by it will get removed. The SA's buff is universal, and applies to every instance of Lionheart present on the field.
The potential this ability gives to Lionheart's offensive capabilities could make him a one-man army if he is given proper support. Combining his special with 5/5 Patriots, Flamethrower, and Molotov or Red Barrel could allow him to chew through many tougher enemies in the later locations.
Gameplay
Main Campaign
On paper, Lionheart design intention might be an attempt to make a jack of all trades unit. Unfortunately, in practice he falls short, failing to outclass any of his predecessors’ functions. His resistances are mostly useless by the time the player obtain him. His ability is outclassed by the existence of Red Barrel, which only takes two more seconds to get the same result while having more uses as a obstacle and as a damaging method. He is also very slow, which is problematic since by the time he arrives the fight is either mostly settled or too hard for him to make a difference, making his utility questionable. Players might want to consider replacing him with Red Barrel if the sole purpose is to avoid reviving enemies. His moderate cool down, despite being average among heavyweights, is superseded by damagers and his fellow fighter class units, therefore also failing to improve his utility. His special ability doesn't help him much either as it only serves as a late-game damage boost on demand, while not doing anything else to address his noted issues. This makes him overall completely useless.
Skirmish
In League, he works similarly to other damagers and heavyweights, that is to protect the ranged units as a fireproof bullet sponge, which theoretically makes him useful. However, within the same price range, there are more versatile options such as Guard and Turbo, who despite lack fire resistance, are better units in general as they are faster, forcing enemies to concentrate the firepower and can manage better on their own as a single unit. On the other hand, Lionheart only works well against a few specific decks, such as Flamethrower based compositions, in which he can fully negate its attack with his perk unlike a typical damager. However, once again his speed hinders him, not to mention his ability that is simply a deadweight, since it activates automatically once encountering an enemy unit, doing a pitiful amount of damage while idling in the middle of the battlefield, making him an easy kill for any incoming unit that can still take Lionheart down with it even with the burn debuff.
Item Sets
Gentleman proves to be the best choice for Lionheart, since his naturally high crit. rate makes it trivial to trigger the damage bonus as often as possible once you give him additional upgrades. Surgery can act as a serviceable alternative, in case you want to try turning Lionheart into a more-or-less serviceable tank. But otherwise, it's strictly a worse option. Big Boy can't be considered because of Lionheart's low maximum health.
Lionheart gets most use out of prep. time watches, with agility bonuses acquired as secondary buffs. It's recommended to focus on percentage buffs to health for him, with any boosts to melee damage being second in importance. It's wise to buff his crit. damage, although it's only necessary for Gentleman builds. The aforementioned item set also makes it necessary to use crit. chance books, since they will provide the highest overall boost to his damage. If you use Surgery, then +% health books are better.
Skins and Synergies
Lionheart is a part of Emergency and Patriots team.
Currently, Lionheart is one of the worse members within Emergency. While he can take proper advantage of all of the teams power, capitalizing on his role as a tank through 3/3 and 5/5, and turning his undead form into a non-issue with 2/2, his general struggles as a unit seriously hold down the decks he gets used in.
In Patriots, Arsonist can find use in the powers itself, most notably 5/5, which can make him better at dealing damage. His knockback can also help keep enemies away from ranged units.
Trivia
- Lionheart is refered to as "Forestfirefighter" in the game's files.
- He shares this internal name with his infected form.
- During a 2023 Reddit Developer Q&A, it was stated that Lionheart is yet another unit made as a reference, this time to a movie that the developers didn't mention by name. The film's title, Only The Brave, was revealed during a 2024 interview with Mobirate artists in the official DA:ZW discord. Taking inspiration from the movie, Lionheart's uniform was based on those of the real firefighters from Arizona.
- Prior to update 3.9.4, Lionheart was confusingly classified as a Fighter. The aforementioned developer Q&A revealed that such choice was made due to Lionheart not having enough health to be a heavyweight, from Mobirate's perspective.
- Despite being turned into a Heavyweight, his Mastery is a Fighters instead of an average Heavyweights.
- Lionheart's Arsonist skin is inspired by u/MicrowaveSon 's post
Gallery
- Spritework of Lionheart setting Zombie on fire.
- Artwork of Lionheart attacking Free Hugs.
- Artwork of Arsonist about to attack Blubber in the Endless Bridge.
- Artwork of Arsonist and Dr. Hirsch.
- u/MicrowaveSon's fanmade sprite used for inspiration for Arsonist's design.
Units | |
---|---|
Base game | |
Humans | Redneck • Farmer • Builder • Mechanic • Pepper • Firefighter • Chopper • Gunslinger • Glenn • Policeman Diaz • Grenadier • Sheriff Charlotte • Private Rodriguez • Sniper Polina • Welder • Carlos • Guard • Carol • Medic • Ranger • Willy • Sonya • Juggernaut • Builder Abby • Lionheart • Light Soldier • Paramedic Nancy • Rogue |
Inanimate | Empty Barrel • Medkit • Red Barrel • Molotov Cocktail • Generator • Nitrogen • Turret • Drone |
Plot | Sheriff Bill • Minor Characters |
Premium | |
TMF | Flamethrower • Soldier • Cap • Swat |
Circus | Berserker • Saw • Queen |
Scientists | Dr. Miller • Dr. Kane • Dr. Norman • Drone |
Other | Jailer • SpecOps • Austin • Agents |
Event | |
Halloween | Turbo • Andrea |
Christmas | Lester • Cashier • Red Hood • Maria |
Escort | Princess |