Gunslinger, known also as GS or simply Slinger, is a prison guard specializing in mid-range combat. He is armed with a stockless MP5 and dressed in a khaki long sleeve prison guard uniform with a black tie, black pants, brown belt with a yellow buckle, and a black prison guard's cap. He sports some gray stubble.
Gunslinger
Whoever said the pen is mightier than the sword obviously never encountered automatic weapons.
Skin "Tack" was inspired by a Reddit user u/Resident-Elk8995- 20 (4x5 bursts, base)
- 40 (4x10 bursts, ability)
- 5s (base)
- 10s (ability)
Rebel is Gunslinger's first exclusive skin. He is armed with a stockless MP5 and dressed in a sleeveless yellow shirt, black body armor, light green gloves, kneepads, an American flag print bandana mask, and a red and white hat.
Rebel has different shooting and moving animations.
Bully is Gunslinger's second exclusive skin. He is armed with a stockless MP5 and dressed in a maroon varsity jacket with white sleeves, a white undershirt, a maroon baseball cap with a logo depicting an "H", and black pants. He sports some gray stubble.
He is a Star Reward, obtained for free when players collect 170 stars.
Overview
Gunslinger is a Shooter. He has slightly below-average stats for his class, along with slow movement speed and surprisingly low cost.
Gunslinger fires his gun at a moderate pace in five bursts with four rounds before doing a quick reload. If approached suddenly or without ammo, he does a quick melee attack.
Gunslinger has a high-rate of fire perk, which is just a label of his design as a unit. Otherwise, he has no other abilities. Some time after dying, he turns into a Tipsy.
Special Ability
Gunslinger's special ability grants him doubled magazine size, allowing to fire his gun up to ten times instead of five with the same reload speed.
While this perk has potential to improve Gunslinger's support capabilities, it will rarely see full use, as in order for Gunslinger to fire his gun empty he must be targeting a very tanky enemy, without interruptions from other enemies to pull his focus away. There's generally no reason to buy this perk, even if you actively use Gunslinger in any of his teams.
Gameplay
Main Campaign
Gunslinger finds himself in a less-than-desirable situation as the second-last stars reward unit available to the player. The amount of stars required to unlock him guarantees that he will only be available upon reaching early-mid game. Most players would likely purchase Carlos/Sonya instead, as they offer far superior performance at a slightly higher cost, and the resources invested into improving Gunslinger's performance could be dedicated to other ranged units.
Gunslinger does have an advantage over certain other ranged units, such as Pepper or Farmer, being the cheapest ranged unit available, but his poor mobility does little in his favor for the most part, specifically in faster-paced missions where he can be overwhelmed quickly.
Skirmish
In League, Gunslinger is straight-up useless. While he can theoretically be used as cannon fodder with enough cost reduction items, his poor performance prevents him from doing any meaningful damage outside of very early leagues where players lack such better alternatives. However, he can really shine in some ways if he lands his stray shots on back line enemies if he has a good enough angle on them. Although he has no resistances, he can provide addition TPs to have a boost in efficiency due to his cost while also providing covering fire additionally when assisting fellow units.
Item Sets
Like any shooter, Gunslinger benefits most from the
Hunter set, as it allows him to deal massive consistent damage.
Military is a viable alternative in case crowd control capabilities are preferred. Most other sets are usually not recommended, with the only other relevant option being
Tactical, as it's already available by the time Gunslinger is unlocked. Gunslinger can also benefit from items like
Gear Train in conjunction with his Special Ability and the Police 2/2 Team Power, thanks to his already high magazine capacity.
Gunslinger benefits most from flat boosts rather percentages, with damage and health being the most improtant ones. Being a ranged unit, a prep. time watch is the best option for him. Among books, +% crit. chance proves to be the best option, as it compliments the damage support playstyle. However, it also requires pursuing +% crit. damage through extra buffs. In case this is too resource intensive for you, using a +% health book is an acceptable alternative. +% Ranged dmg. books don't provide a significant enough buff to be considered.
Charms
Dart is an overall better option for Slinger, despite other Shooter Charms being overall better options. The reason for this is his reliability in a
Patriots 3/3, allowing him to assist fellow Units such as Montag and Arsonist in burning enemies to ash.
Dart may also help in other Teams since Dr. Norman isn’t used in any of his respective Teams. Of course, Nitrogen may be used
Jailers should it be in the team, but Slinger can still deal damage to them even if they’re frozen.
Skins and Synergies
Gunslinger, along with his respective skins, is a part of multiple teams: Jailers, Patriots, College, and Police.
| Skin | Sprite | Team | Unlock Req. |
|---|---|---|---|
| Gunslinger | Available when unit is obtained | ||
| Rebel | 300 5000 | ||
| Bully | 300 5000 | ||
| Tack | 300 5000 |
When it comes to Gunslinger being a team member, his performance tends to be mixed. He is far from the best option for both Jailers and College, although still an acceptable one: Bully is one of the few college members who can get use out of their 5/5 power with proper support, and he is a good choice for enabling Jailers' 2/2, not to mention being probably the only unit who can get meaningful use out of their 3/3 power. Meanwhile, Rebel is pretty bad in Patriots, simply because he doesn't synergize with neither the powers, nor his teammates, but can have a little benefit in it’s 5/5 power, including the 3/3 power if he were given a crit. build. In Police, Gunslinger shares the same problem as Austin, being completely outclassed as ranged units because Sheriff Charlotte and Policeman Diaz are both far superior.
Trivia
- Gunslinger is referred to as "Jailerrifle" in the game's files.
- Gunslinger's description is a quote by Douglas MacArthur.
- Before update 2.7.0, Gunslinger had to be purchased with coins. The bus had to be level 7, and his price was 1,750 coins.
- Gunslinger's firing pattern does not match any known MP5: most weapons have single-fire, three-shot burst or fully-automatic fire, though this could simply be explained by the idea that Gunslinger is on full-auto and tap-firing his weapon.
- Gunslinger's skin "Tack" is inspired by u/Resident-Elk8995's post.
Gallery
- Rebel appearing in a Promotional Spritework for the Team Powers.
- Rebel appearing in a Promotional Content for the Creator Support Plan on Nexus.
| Units | |
|---|---|
| Base game | |
| Humans | Redneck • Farmer • Builder • Mechanic • Pepper • Firefighter • Chopper • Gunslinger • Glenn • Policeman Diaz • Grenadier • Sheriff Charlotte • Private Rodriguez • Sniper Polina • Welder • Carlos • Guard • Carol • Medic • Ranger • Willy • Sonya • Juggernaut • Builder Abby • Lionheart • Light Soldier • Paramedic Nancy • Rogue |
| Inanimate | Empty Barrel • Medkit • Red Barrel • Molotov Cocktail • Generator • Nitrogen • Turret |
| Plot | Sheriff Bill • Minor Characters |
| Premium | |
| TMF | Flamethrower • Soldier • Cap • Swat |
| Circus | Berserker • Saw • Queen |
| Scientists | Dr. Miller • Dr. Kane • Dr. Norman • Drone |
| Other | Jailer • SpecOps • Austin • Agents • Hero |
| Event | |
| Halloween | Turbo • Andrea |
| Christmas | Lester • Cashier • Red Hood • Maria |
| Escort | Princess |

