Crazy

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Crazy
Crazy Sprite.png
An insane infected marauder who has almost transformed into a zombie. Fast and strong.
Main Stats
Health-Healing.png Health 65
Melee.png Melee Damage 15
Fortune.png Crit. Chance 0%
Speed.png Speed 16
Rage Drop 1
Behavior Stats
Agility.png Agility 100
Agility.png Aggression 50
Agility Penalty 80%
Aggression Penalty 80%
Morale Stats
Icon charisma.png Charisma 64
Icon valor.png Valor 200
Charisma Radius 50

Crazy is an infected, insane marauder armed with a shovel and dressed in torn black pants, a black and white cap with a blue logo, and a brown waist pack. He is shirtless, sports a short gray beard, and displays signs of mental instability, likely due to prolonged infection exposure.

Overview

Crazy is a marauder who uniquely follows the logic of runner-type zombies. He runs straight towards the bus, and can't deliberately target any opponents. He will walk through fire pools, and attack any support items that are standing in his way. Additionally, he is immune to fear.

Immediately after being killed, he turns into a Fast Zombie.

Strategy

During the Corn Farm Event, Crazy is always the first enemy to enter the battlefield in the event so it might be good to bring a somewhat cheap unit for the event, so they can be dealt with quickly or, in worst cases, act as cannon fodder.

Since Crazy behaves similar to runner zombies, strategies that apply against them will also work on this marauder. The only difference is that he technically has more health than an average mid-game runner, therefore it might be necessary to use more than one fighter against him. Mechanic can alleviate that issue thanks to the massive damage of his sledgehammer.

Putting Red Barrel in Crazy's path is a tricky but effective strategy too. It will easily stall him, and the resulting explosion will usually burn him, ultimately preventing Crazy from turning.

Trivia

  • Prior to update 4.0.0, Crazy was the only marauder who didn't appear in any of regular missions. He was only present in some events and supply runs.
  • Crazy is one of the three entities and the only enemy in the entire game to immediately turn upon death. He shares this distinction with Saw and Paramedic Nancy.

Gallery

Enemies
Zombies
Stage 1 Zombie Fast Zombie Skeleton Tipsy Pooch
Stage 2 Builder (Zombie) Foreman Girl Runner Aidman Cop Ram Fat Zombie Bulletproof
Stage 3 Sergeant Witch One-armed Soldier Epidemiologist Slob Medic (Zombie) Charged Zombie Dark Skeleton Armored Skeleton Policeman (Zombie) Puffer
Stage 4 Sapper Undead Firefighter (Zombie) Demon Necromancer Soldier (Zombie)
Stage 6 Rotten Chinese Rebel Monk Psy Small Insectoid Hypnotist Spiderlimb
Stage 7 Putrid Blue Blue Runner Big Blue Insectoid Egg Energy Sphere Offal Warthog Double-headed Zombie
Stage 8 Crank Prisoner Locust Twins SWAT (Zombie)
Events Pumpkin ZombieFast Pumpkin Zombie
Other Free Hugs Crooked Smoker Abby EMT Forest Firefighter
Marauders
Naked Rifleman Lubber Robber Crazy Biker Skull
Bosses
Paramedic Boss Marauder Vehicle Cephalopods