Demon

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Demon
Demon Sprite.png
A powerful zombie. Its special attack deals damage to all enemies on the battlefield.
Main Stats
Health-Healing.png Health 800
Melee.png Melee Damage 8
Special Attacks 20
Fortune.png Crit. Chance 0%
Speed.png Speed 4
Rage Drop 10
Behavior Stats
Agility.png Agility 40
Agility.png Aggression 50
Morale Stats
Icon charisma.png Charisma -8
Charisma Radius 50
Abilities
Activation Chance 7%
Resistances
Knockback 100%

Demon is a large infected dressed in urban camo pants. He has ropes wrapped around his long, bulky arms and is covered with yellow spots and bright blue spikes all over his upper body. His mouth is enlarged with several gaps and filled with sharp blue teeth, and a big portion of his stomach is missing, revealing rotting innards. He has blue eyes.

Overview

Demon is a tanky enemy that is treated as a mini-boss throughout mid-game stages. Like most tanks, it's immune to knockback.

While Demon is idling, it has a small chance to activate a special attack that deals 20 melee damage to every unit and support item present on the battlefield. This attack is initiated through an animation of Demon's eyes turning blue, and him raising and slaming both of his fists. The attack is presented in a form of blue spikes coming out of the ground. It's capable of hitting targets behind Demon as well.

Strategy

Demon is unarguably the most dangerous enemy in the stage 4. He boasts very high health and full knockback resistance, making him a difficult enemy to be taken down. In some ways, he can be considered as a mini-boss since he has a health pool similar to Paramedic and Marauder Vehicle. His damage doesn't seem strong, but his special attack proves to be dangerous.

His special attack is very dangerous as it is unavoidable and only a few demons are needed to considerably weaken and even kill all units on the field at once. Demon can perform it at any time and simply waits a bit afterward before it is ready to be used again. It should be noted that Demon can sometimes use its special attack in a rapid succession.

Generally, the longer Demon stays on the battlefield, the harder it will be to deal with. The most efficient way of fighting this threatening zombie is to use tanky melee units supported by Medkit and possibly buffed with Fury buff to kill them as fast as possible. Glenn can work in missions with Demons, as his revive allows him to attack for longer or slip past and head for the barricade or other enemies if possible. It's important to refrain from deploying weak ranged units when there is more than one demon approaching because any frail units will likely be shredded by the collective damage from the crystal attack.

Despite being susceptible to the crystal attack, using ranged units could provide high enough DPS to deal with Demons. In order to safely deploy them, the player must ensure that they have a reasonable foothold on the battlefield and any Demons on the battlefield have just used their attack, lowering the chance of him using it to harm them. Medkit should always be prepared and ready for deployment should he use his special attack. If enough ranged units are sent out and form a big enough cluster, incoming Demons can be easily killed before they can do their first special attack. Because Demon's crystal attack counts as melee damage, Policeman Diaz is the best option for a ranged unit for mid-level players as he can easily survive and deal with multiple Demon attacks if his damage and health are properly upgraded.

If Generators have to be used in a mission with Demon in it, place them in parts of the battlefield where they won't be in the way of units when destroyed or placed near where Demon is. Should it be destroyed, the resultant explosion and fire pool won't harm any units. Since Demon cannot perform his special attack while attacking normally, using any rage abilities or even melee units to try and stall him is always a good idea, which enables to buy some time for the units to prepare. Red Barrel is the best option for this as it has low rage cost, high health, and deals excellent damage with its explosion and fire pool upon destruction. Generator is also a very effective obstacle thanks to its high base health in addition to exploding and causing additional fire debuff damage upon destruction, although its high rage cost can be a hinderance to use it for such purpose at times.

Trivia

  • Before update 2.7.9, Demon had a different special attack in the form of a shockwave punch which does explosive damage to everything else in a small area. To use it, Demon was first required to consume corpses (including Glenn if he was knocked out) on the ground, then multiply this number by his base damage.
    • Up until 3.6.3 his journal entry did not update to match his new attack.
  • Because of how randomly activated abilities work, Demon may sometimes use its special even if there are no valid targets, only to hit nothing.

Gallery

Enemies
Zombies
Stage 1 Zombie Fast Zombie Skeleton Tipsy Pooch
Stage 2 Builder (Zombie) Foreman Girl Runner Aidman Cop Ram Fat Zombie Bulletproof
Stage 3 Sergeant Witch One-armed Soldier Epidemiologist Slob Medic (Zombie) Charged Zombie Dark Skeleton Armored Skeleton Policeman (Zombie) Puffer
Stage 4 Sapper Undead Firefighter (Zombie) Demon Necromancer Soldier (Zombie)
Stage 6 Rotten Chinese Rebel Monk Psy Small Insectoid Hypnotist Spiderlimb
Stage 7 Putrid Blue Blue Runner Big Blue Insectoid Egg Energy Sphere Offal Warthog Double-headed Zombie
Stage 8 Crank Prisoner Locust Twins SWAT (Zombie)
Events Pumpkin ZombieFast Pumpkin Zombie
Other Free Hugs Crooked Smoker Abby EMT Forest Firefighter
Marauders
Naked Rifleman Lubber Robber Crazy Biker Skull
Bosses
Paramedic Boss Marauder Vehicle Cephalopods