Rednecks (Team)
Marines is one of the teams present in DA:ZW. It's themed around members of US Marine Corps.
Team Members
Following units are available in the Rednecks team:
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Sprite | ![]() |
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Unit | Redneck | Farmer | Carlos | Chopper | Paramedic Nancy |
Skin Name | – | – | Wild Carlos | Rural Chopper | Nurse Nancy |
Unit Unlock Req. | Initially Available | 4![]() |
4,500![]() |
80![]() |
30,000![]() |
Skin Unlock Req. | – | – | 300![]() ![]() |
300![]() ![]() |
300![]() ![]() |
Synergies
Tier 1 (2 units)
With this synergy, there's a 5% chance for a 25-point courage pack to spawn whenever any redneck takes damage. Ticks of poison and fire debuffs can also trigger the effect. Manually causing damage to units with rage items or grenades can also trigger the effect.
Packs spawn in the spot where a redneck stood at the moment of taking damage. The pack has to be collected manually, and will linger on the ground for a few seconds before despawning.
Tier 2 (3 units)
While this synergy is active, any random unit on the battlefield is fully healed when a courage pack is spawned. Whoever spawned a pack falls under the selection too. This effect works in conjunction with the 2/2 tier, but not 5/5, Generator, and the Extra Courage buff item.
Tier 3 (5 units)
With this synergy, there's a 25% chance for any of the Rednecks to spawn a 25-point courage pack on death, regardless of how they were killed.
Trivia
- For an unknown reason, the in-game description doesn't mention the chance of 5/5 power's activation.
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