Template:CalcEnemyStats

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The above template is based on the following function: ceil(base * (1 + 0.2 * level)), where:

  • base – starting value of an enemy's health / damage, equal to 1 if not specified;
  • level – level of an enemy, equal to 0 if not specified.

The template syntax:

{{CalcEnemyStats|base=value|level=value}}

Examples:

  • {{CalcEnemyStats|base=140|level=13}} gives 504;
  • {{CalcEnemyStats|base=35}} gives 35;
  • {{CalcEnemyStats|level=12}} gives 4.

The functions can parse non-integer and negative numbers, but realistically there's no need to ever use such values.

Entering a non-number value, or leaving a parameter field empty (i.e., {{CalcEnemyStats|base=}}) will cause the function to return a whitespace.